Real-time Battle Game

The Ships

− Mobile −

 
mobile-only.gif

Studio     |   Super Punk Games

Role        |   UX / UI Design + 2D Artist

 
 

It was a great opportunity and lots of design fun to be part of the Super Punk Games' team working on a mobile ship battle game. 

Immersive, touch-driven naval combat experience.

 
 
 
 

Exploration

Home Screen

We were looking for ways to balance the essential features with the game's look and feel, so it gets the player excited about the world, while keeping the functionality.

 
 
 
 
 
 

Discovery

Battle Gameplay

 

As an essential part of the game, there were many test and alternatives for the main battle gameplay.

 
 
 
 
 

Areal attack using ranges

 

Time-limited orders

 
 
 
 
 
 

Final Gameplay

Real-time orders with card attack

Final version of the gameplay was a mix or real-time movement and attack cards that included weapons, spells and specials.

 
 
 
 

Card based battle required creating a vibrant and interesting deck with a flexible template that could be easily adjustable and expandable for future add-ons.

 
 
 
 
 
 

Movement Interaction

 

We were considering adding data layer to navigation, so the player can adjust his strategy. The complexity of battle actions required more exploration to keep the navigation simple and intuitive.

 
 
 
 

Build Your Ship

− 3d Creator −

 
 

As the role of the ship increased we were exploring different ways of customizing your vessel. The outcome was a fully interactive 3D builder that included ship building rules and physics.